So Is Destiny Worthwhile?
Wiki Article
Destiny doesn't have doubt been among this years most mentioned games. For months rumors have already been circulating around the web, magazines, social media systems about the game, communicating with them varying from exactly what it will look like, think that and appear to be. Well, at the time of last Tuesday we could finally answer those questions.
Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set inside our solar system. The framework of the story is always that, in the distant future, humanity entered a golden age and therefore attianed the technology and also the ability to travel round the solar system. With the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving humanity in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city in which to use as a HQ when planning on taking back our lost empire - sort of the crux from the game.
So my point is, could it be any good?
That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway inside the wind, towards the way your characters hands crease and fold just like if they were real hands. There are no doubts how the game looks spectacular - done well Bungie on that front.
However, while you play through the single-player - a location that most FSI titles often ignore nowadays, instead concentrating on multi-player - things start to get a little dull. You begin to no longer take notice of the beautiful graphics and instead commence to groan in the repetitive gameplay of descending out of your spaceship about the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the same steps in these one.
The single-player mode is certainly not other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?
However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play in the game without having to be connecting to the internet (a bummer without having it), which means you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and also noticing you have become virtually invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory is definitely a good game that's certainly well worth the money, however it just feels a bit disappointing as there is very little there that appears original. We've seen it all before, and that is perhaps whyit has not been getting the rave reviews that we were expecting.